3DCG制作および制作進行で通算14年の経験。Unreal Editor for Fortnite(UEFN)
向けコンテンツの制作・ローンチに貢献。社内横断の「Blender Council」を共同リードし、
Epic社内アーティストとBlender Foundationのコア開発者との連携を推進。
14 years of experience in 3DCG content creation and Production Coordination.
I helped create and launch content for the Unreal Engine for Fortnite Editor. Also co-lead the Blender Council, which was a company-wide initiative to foster communication with internal artists at Epic and core developers at the Blender Foundation.
UEFNの詳細 Learn more about UEFN here:
https://www.unrealengine.com/ja/uses/uefn-unreal-editor-for-fortnite